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big data

How to create a clone of Pokémon Go on AWS (II)

As we saw in the first part (enlace en inglés) of How To Create A Pokémon Go On AWS, now we have a little expertise on how generating the map for our users. Still, there is a lot of work to be done, but in this post, we are going to forget about the secular work and focus in another interesting point: how we can receive and process information in real time (nearly, at least) from a million devices all at the same time.

By Javi Moreno | August 16, 2016

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